Lufthansa Technik - Opportunities for AR based trainings in MRO
Description of the company
Lufthansa Technik is a global leader in maintenance, repair and overhaul services as well as modifications in the civil aviation industry. With tailor-made maintenance programs and the most advanced repair procedures, we ensure the reliability and availability of our customers' aircraft.
We are independent of aircraft manufacturers and are internationally licensed as a repair, manufacturing and design company. With more than 26,000 employees and over 30 international subsidiaries, the Lufthansa Technik Group offers a complete service to around 800 customers around the world in its Maintenance, Overhaul, Equipment, Engines, Aircraft Systems, VIP Services, Innovation and Digital Fleet Solutions business units around aircraft technology.
The project is provided and supervised by the IT department "HAM T/TI-CD Application Services PLM, CAx, xR Solutions”
Situation
Aging workforce is one of the most challenging topics in German industry in the next 10 years. This is true for the aerospace industry as well. Due to Corona crisis onboarding of new people is at least postponed. The project presented here supports the evaluation of AR as means to capture knowledge and make it accessible in mixed reality.
Problem
LHT was looking urgently for new people to hire in the beginning of 2020. For a quick onboarding of new people, plans for using VR and AR based education were made.
But then Corona crisis hit the aerospace industry very hard, so no recruitment took place actually.
Nevertheless many key knowledge carriers are members of the baby boomer generation and will retire in the next 5 to 10 years. Their invaluable knowledge has to be captured and should be made available in an accessible way.
Aims of the project
In this project the use of AR based knowledge capturing and applicability for onboarding should be evaluated in multiple dimensions.
Furthermore an existing open source framework for creation of VR based trainings should be adapted, so it can be used for AR as well. Note: the AR based trainings shall be conducted with Microsoft Hololens 2 devices as the target environment.
Scopes
- Analyze AR based solutions for knowledge capturing and training creation available on the market in several dimension
- Investigate and adapt a open source framework for VR training creation to AR
- Identify feasible types of training and conditions for successful implementation
- Design a sample training for an industrial context, e.g. familiarization with a complex industrial equipment
Target group (students)
For this project, we are looking for highly motivated students in computer science, engineering and production technology. Experience in programming for Augmented Reality applications with Unity 3D and in Microsoft MRTK is a plus. This project is for you if you are interested in agile work and if you have fun in shaping the future of industrial education.
Dates
Please reserve these dates: Fishing for Experience Termine
Registration
Here you can find all information about the application procedure and registration.